Self-taught, out of curiosity.
No bootcamp, no formal classes—just documentation, small experiments, and a few servers that died and came back to life.
At a glance
- Name
- Keyno Anabell
- Age
- 15 years old
- Based in
- Pekanbaru, Riau
- Education
- Ninth grade
Short story
“Readable code is more useful than clever code that only I understand.”
Working principles · 02
It all started with Minecraft. I wondered why other people's servers had plugins, ranks, and their own economy, while my simple server could only greet players with a message box. That curiosity taught me to read documentation, change configurations, and eventually write small plugins.
The same curiosity led me to the web. I started with HTML and CSS, then JavaScript, and felt most at home when something I wrote could be used immediately—like an ordering page for a shop near my house. Since then I learn more from real projects than from tutorials that end without a trace.
My focus now leans toward machine learning and infrastructure. I want to build complete systems: a clear interface, a stable server, and a model whose results can be explained. I am still in ninth grade, so I study around school hours and treat every project as serious practice.
Education
Ninth grade in Pekanbaru
I go to school in Pekanbaru, Riau, and I am currently in ninth grade. The subjects that help this work most are not the obvious ones: mathematics trains logic, English opens up technical documentation, and the habit of reading instructions carefully has saved many servers from configuration mistakes.
Outside school hours I set my own study time, usually one to two hours a day. I note what worked, keep useful configuration snippets, and end each session with one small thing that runs—not ten things half-finished.
Next year I plan to attend a vocational high school for software engineering, so I can learn more systematically without giving up real projects.
What I focus on
Game servers
Building lightweight FiveM and Minecraft servers: only the resources that are needed, clear permissions, and performance watched before players complain.
Machine learning
More interested in models that can be explained than in high scores. I often pull predictions apart to check whether the data makes sense.
Web interfaces
I care about small details: restrained transitions, readable typography, and pages that stay fast on a slow connection.
Working principles
Measure before changing
If a server feels slow, I look at the graphs first. Guessing usually adds a new problem.
Simple enough to maintain
Readable code is more useful than clever code that only I understand.
Honest about levels
I mark skills that are still basic as basic. Better to learn quickly than to look impressive on paper.
Finish first, decorate later
A feature that runs and gets used beats a perfect design that was never tried.
At a glance
- Name
- Keyno Anabell
- Age
- 15 years old
- Based in
- Pekanbaru, Riau
- Education
- Ninth grade
- Started learning
- 2022
- Languages
- Indonesian, English
Want to see how I work?
Look at the projects closest to what you need, or send a message directly.