About me

Self-taught, out of curiosity.

No bootcamp, no formal classes—just documentation, small experiments, and a few servers that died and came back to life.

At a glance

Name
Keyno Anabell
Age
15 years old
Based in
Pekanbaru, Riau
Education
Ninth grade

Short story

“Readable code is more useful than clever code that only I understand.”

Working principles · 02

Pekanbaru, Riau, IndonesiaWIB (UTC+7)

It all started with Minecraft. I wondered why other people's servers had plugins, ranks, and their own economy, while my simple server could only greet players with a message box. That curiosity taught me to read documentation, change configurations, and eventually write small plugins.

The same curiosity led me to the web. I started with HTML and CSS, then JavaScript, and felt most at home when something I wrote could be used immediately—like an ordering page for a shop near my house. Since then I learn more from real projects than from tutorials that end without a trace.

My focus now leans toward machine learning and infrastructure. I want to build complete systems: a clear interface, a stable server, and a model whose results can be explained. I am still in ninth grade, so I study around school hours and treat every project as serious practice.

Education

Ninth grade in Pekanbaru

I go to school in Pekanbaru, Riau, and I am currently in ninth grade. The subjects that help this work most are not the obvious ones: mathematics trains logic, English opens up technical documentation, and the habit of reading instructions carefully has saved many servers from configuration mistakes.

Outside school hours I set my own study time, usually one to two hours a day. I note what worked, keep useful configuration snippets, and end each session with one small thing that runs—not ten things half-finished.

Next year I plan to attend a vocational high school for software engineering, so I can learn more systematically without giving up real projects.

View projects

View all · 6

What I focus on

Game servers

Building lightweight FiveM and Minecraft servers: only the resources that are needed, clear permissions, and performance watched before players complain.

Machine learning

More interested in models that can be explained than in high scores. I often pull predictions apart to check whether the data makes sense.

Web interfaces

I care about small details: restrained transitions, readable typography, and pages that stay fast on a slow connection.

Working principles

01

Measure before changing

If a server feels slow, I look at the graphs first. Guessing usually adds a new problem.

02

Simple enough to maintain

Readable code is more useful than clever code that only I understand.

03

Honest about levels

I mark skills that are still basic as basic. Better to learn quickly than to look impressive on paper.

04

Finish first, decorate later

A feature that runs and gets used beats a perfect design that was never tried.

At a glance

Name
Keyno Anabell
Age
15 years old
Based in
Pekanbaru, Riau
Education
Ninth grade
Started learning
2022
Languages
Indonesian, English
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